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Corsair Gaming, Inc. (CRSR)

NasdaqGS - NasdaqGS Real-time price. Currency in USD
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13.70-0.85 (-5.84%)
At close: 04:00PM EDT
13.70 0.00 (0.00%)
After hours: 05:55PM EDT
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Trade prices are not sourced from all markets
Previous close14.55
Bid13.62 x 1000
Ask14.75 x 1000
Day's range13.61 - 14.73
52-week range13.04 - 33.78
Avg. volume804,216
Market cap1.307B
Beta (5Y monthly)N/A
PE ratio (TTM)27.51
EPS (TTM)0.50
Earnings date01 Aug 2022 - 05 Aug 2022
Forward dividend & yieldN/A (N/A)
Ex-dividend dateN/A
1y target est21.11
  • Motley Fool

    2 Under-the-Radar Gaming Stocks You Can Buy and Hold for the Next Decade

    Video games have become the largest entertainment industry, with an estimated annual value of around $200 billion. Gaming has always been a promising area to check for under-the-radar growth stocks, since it's an industry that is not widely understood on Wall Street. One of the reasons is that video game companies don't provide year-to-year revenue growth like typical growth stocks, but they still can deliver market-beating returns.

  • Business Wire

    Corsair Gaming to Present at 2022 Wedbush WE3

    FREMONT, Calif., June 09, 2022--Corsair Gaming, Inc. (Nasdaq:CRSR) ("Corsair"), a leading global provider and innovator of high-performance gear for gamers and content creators, today announced it will present to institutional investors virtually at the 2022 Wedbush WE3.

  • Motley Fool

    Down 52%, Is This Nasdaq Stock Finally a Buy?

    Corsair Gaming's (NASDAQ: CRSR) stock price has fallen off a cliff in the past year, losing over half of its value as investors have worried that the company's pandemic-driven sales surge may not last forever. Corsair's first-quarter 2022 results, which were released on May 5, make it clear that the company has indeed lost the boost provided by shelter-in-place orders, which were put in place a couple of years ago to get control of the COVID-19 outbreak. The company, which sells video gaming hardware and peripherals, was a big winner amid the pandemic as an increase in the number of people playing video games to keep themselves entertained while being locked down created healthy demand for its offerings.