12.70k followers • 14 symbols Watchlist by Motif Investing
Given its convenience and social aspects, multiplayer online gaming could continue its fast growth and transform the gaming industry away from the console model.
Curated by Motif Investing
The geeks shall inherit the earth. Unless they're too busy gaming. Multiplayer Online Role Playing Games (MMORPG), where players assume roles and do battle over the internet, are booming. It's social, it's cheap, and it's global. MMORPGs generate revenue from subscriptions and from selling virtual goods. PC gaming revenue rose 8% in 2012 to generate $20 billion worldwide, and it's expected to hit $25.7 billion by 2016. Meanwhile, US sales of game consoles fell 21% in 2012. The console market is in a two-year slump as consumers increasingly play Web-delivered games.
MMORPGs are attractive business propositions: the development cost and time required are a fraction of those for console games and online games can scale rapidly.
We identified US-listed stocks and American Depository Receipts of companies that are engaged in activities relevant to this watchlist's theme. We then filtered out companies that have a share price of less than $1.00 or a market capitalization less than $100 million, and excluded illiquid stocks by screening companies for liquidity i.e. average bid-ask spreads, dollar volume traded etc. Finally the proprietary Motif Optimization Engine determined the constituent stocks. Learn more about how we select our watchlists.Who made these selections?
Motif is an online brokerage built on thematic portfolios of up to 30 stocks and ETFs. Founded in 2010 by Hardeep Walia, Motif combines complex proprietary algorithms with skilled advisers to develop these thematic portfolios. Learn more about our team.How are these weighted?
First, we determined each company's percentage of total revenue derived from this watchlist's theme. Second, we applied a pure-play factor to give greater relative weight to companies that derive a higher percentage of their revenue from this theme. Finally, we weighted each company by its market capitalization adjusted for revenue exposure to the theme.
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|Watchlist||Change today||1-month return||1-year return||Total return|
|Online Gaming World||-2.82%||+29.49%||-21.99%||+47.42%|
|Symbol||Company name||Last price||Change||% change||Market time||Volume||Avg vol (3-month)||Market cap|
|NTES||NetEase, Inc.||455.635||-0.74||-0.16%||3:41 pm GMT-4||354.38k||917.51k||63.71B|
|ATVI||Activision Blizzard, Inc.||79.47||-2.79||-3.39%||3:41 pm GMT-4||6.85M||7.34M||61.34B|
|EA||Electronic Arts Inc.||136.45||-4.25||-3.02%||3:41 pm GMT-4||1.61M||2.64M||39.40B|
|CZR||Caesars Entertainment, Inc.||38.22||-0.05||-0.13%||3:41 pm GMT-4||5.41M||15.19M||26.14B|
|TTWO||Take-Two Interactive Software, Inc.||167.605||-7.13||-4.08%||3:41 pm GMT-4||1.46M||2.14M||19.16B|
|ZNGA||Zynga Inc.||9.075||-0.40||-4.17%||3:41 pm GMT-4||33.46M||22.33M||9.76B|
|CHDN||Churchill Downs Incorporated||170.6717||+9.26||+5.74%||3:41 pm GMT-4||410.26k||368.70k||6.73B|
|YY||JOYY Inc.||77.86||+0.29||+0.37%||3:41 pm GMT-4||687.57k||1.24M||6.27B|
|MOMO||Momo Inc.||20.4||-0.05||-0.24%||3:41 pm GMT-4||2.52M||4.67M||4.26B|
|IGT||International Game Technology PLC||10.275||-0.56||-5.12%||3:40 pm GMT-4||3.03M||3.40M||2.10B|
|GLUU||Glu Mobile Inc.||7.445||-0.09||-1.13%||3:41 pm GMT-4||3.72M||4.75M||1.13B|
|SOHU||Sohu.com Limited||20.52||+0.33||+1.63%||3:40 pm GMT-4||841.18k||914.75k||805.79M|
|CYOU||Changyou.com Limited||10.74||+0.01||+0.09%||4:00 pm GMT-4||406.53k||406.53k||575.75M|
|CMCM||Cheetah Mobile Inc.||2.23||-0.07||-3.04%||3:40 pm GMT-4||710.70k||1.09M||310.65M|
The video game industry has undergone massive changes in the last two quarters due to the coronavirus pandemic. And analysts expect more to come.
Digital entertainment titan Tencent continues to drum up its music ambitions. On Tuesday, Tencent Music Entertainment, majority-owned by Tencent with a 55.6% stake, announced establishing a new joint label with its licensing partner Universal Music Group to discover, develop and promote Chinese artists domestically and to the world. TME, which spun off from Tencent and went public in the U.S. in 2018, commands the lion's share of China's music streaming industry through three apps -- QQ Music, Kugou and Kuwo.
Sohu.com's (SOHU) second-quarter 2020 results reflect decline in online advertising revenues, partially offset by improvement in online games business amid coronavirus lockdown.